Hi,
I am Dejan Veljanoski UI/UX designer from Skopje (Macedonia).
I design, code, and optimize websites.
I’ve been designing and coding since 2009. I've created logos, websites,
web themes, brand elements, mobile applications, games and UI/UX projects.
I am eager to find creative solutions that ignite change, improve quality of life and foster enduring relationships between brands and their clients. I am constantly learning and developing new apps and games.
I offer proven ability to create user interface designs referencing latest platform innovation and technology advancements. Today, I work with various clients from various industries.
Listen carefully. Identify opportunities.
Uncover insights. Analyse. Chart a course.
Design the user journey.
Envision the experience.
Make it work.
Test. Launch. Drive traffic.
(2009 - 2011 and 2016 - ongoing)
Working as a freelancer for a long term projects and clients.
(2009 - ongoing)
Planning and designing 2D games with new kind of gameplay.
(2014 - 2016)
Designing collaboration web and mobile applications and widgets in the future to become video conference gadget.
(2013 - 2014)
As a chief design officer at iTnnovate I was helping with understanding users’ needs and create innovative solutions. Work ranges from redesigning existing products, making applications more user focused to discussing company strategy.
(2012 - 2013)
I started in the marketing division and than I was transferred in the gaming division later to become betting/gambling development division.
(2011 - 2013)
It was my first corporate job, my roles were designing medical and health tracking applications and e-commerce websites.
Create UI designs referencing latest platform innovation and technology advancements. Developing, debugging, maintaining and enhancing code. Prototyping and developing working specifications for responsive sites.
Create compelling designs for android and iOS platforms. Work closely with developers and marketing teams for the design of the apps.
Design and develop innovative gaming concepts Creating story lines, planning resources and managing, prototypes and documenting game design process.
Years in business
Products launched
Remote jobs/Office jobs
Indie Games launched
Games Downloads
Water in my aquariums